Posted by Andriana Laskari at 16:40 Labels: Promotion, Skwigly Online animation magazine
Followed by our very rewarding 4 days in New Designers promoting Kinnaree we contacted Jean-Dennis Haas from Spungella, a blog dedicated to animation, to promote our work. We were very happy to receive the confirmation from Jean-Dennis Haas, agreeing on sharing our animation. Thank you JD :)
Posted by Dayle Sanders at 23:48 Labels: 2013, Kinnaree, New Designers
Posted by Andriana Laskari at 19:45 Labels: Animation, Editing, New Designers, Post Hand in Work
Posted by Andriana Laskari at 14:22 Labels: Hemaraj, Kinnaree, Major Project, Post-prorduction, Pre-production, Production, Submission
Posted by Mango Mercury at 23:27 Labels: Animation, Kinnaree, Production
Posted by Andriana Laskari at 20:34 Labels: Animation, Editing, Production
I tried to stick to the advice you gave me and made sure Kinnaree was within the shot and this time with more establishing shots and a few close ups. Hope it's better now and more linear :)
*Updated version after the feedback*
Posted by Andriana Laskari at 17:14 Labels: Animation, Editing, Production
So this is our edit on the dance so far. There are three main dances taking place in the whole dance sequence which we tried to combine with edits. We are pleased with it till 0:23, but there is something about the shots and the combination of music which doesn't work after that point. We'll try and get the editing done this weekend so we can set up the render at the beginning of next week.
Posted by Andriana Laskari at 13:20 Labels: After Effects, Compositing Production
Posted by Mango Mercury at 19:20 Labels: Animation, Kinnaree, Maya, Production
Posted by Andriana Laskari at 14:15 Labels: Animation, Editing, Production
Posted by Mango Mercury at 20:16 Labels: Animation, Kinnaree, Maya, Production
Posted by Dayle Sanders at 21:16 Labels: Animation, Kinnaree, Maya, Production
Posted by Andriana Laskari at 14:19 Labels: Animation, Hemaraj, Production
Posted by Dayle Sanders at 21:20 Labels: Animation, Kinnaree, Maya, Production
Posted by Dayle Sanders at 20:49 Labels: Animation, Kinnaree, Maya, Production
Posted by Dayle Sanders at 17:36 Labels: Animation, Kinnaree, Maya, Production
Posted by Andriana Laskari at 19:27 Labels: Animation, Animation Reference, Production
Posted by Andriana Laskari at 11:40 Labels: Major Project, PreVis, Tutorial Feedback
The mid-section is confusing; a lot of the action is missing. You are meant to make sense of what is going in a pre-viz so it’s best to put a bit more information to make sure it reads better. Make the pre-vis more functional and don’t worry too much about posing the characters.
By moving the characters slightly, for instance by using a simple spin to indicate dancing, will help with figuring out the timing and will make the story clearer. Also, simple sound effects like the rustling of the bushes will help to read the pre-vis better.
The animation will have to shrink down to about 3:30 minutes (not including credits). Possibly think of removing any repetitive scenes or cutting from the long introduction scene and add it up to the dance sequence. It’s hard to judge if the dance sequence is enough or not at the moment so it’s best to take reference from the Thai Dance Academy footage and practice so key poses.
The ground needs to be more graphically enhanced. Add more rocks for instance, leaves or even more vegetation to fill the emptiness. More props will fake the distance even more. Consider adding foreground elements like tree branches or leaves hanging from the side.
The characters (or the focal point of the shot) have to be framed into the scene. This will be achieved by placing the props around them, (or the around flower in the opening scene’s case) to lead the viewer’s eyes to them. As opposed to placing props randomly, think of the composition as a frame to make the characters stand out and direct the viewer to them. Also think of symmetry when placing objects around depending on what the center of attention is. For example, there is a scene in the Pre-vis where Kinnaree and Hemmy are both in the middle of the shot and there is a tree on the side. Maybe add an extra tree on the other side to make a frame around them.
We need to push ourselves even more into animation since the whole project was based that and we haven’t shown much of it so far.
Posted by Andriana Laskari at 20:39 Labels: Animation, Character, Major Project, Production, Quadruped Animation
-Fix some skinning issues that appear during the walk
- Limit the translates of the leg controls to avoid any weird rotations in the joints
- Replace the basic blendshapes with separate controls for the facial rig.
-Consider any squash and stretch to the face and spine for some comedy.
Hello and welcome to MM studios. We're a CG Arts & Animation duo with a positive attitude and persevering determination.
Here you'll be able to follow the journey as we participate in creating a 3d animation for our self-initiated Project (Minor and Major). This will be based on Thai mythology; the 'Kinnaree'.
To find out more click here.
The third stage of the course at the University of the Creative Arts (UCA) in Rochester.
- 1st Assessment Checklist
- After Effects
- Animation Reference
- Art Direction
- Compositing Production
- Concept Art
- Dope sheet
- Exposure sheet
- Influence Maps
- Interim Crit Presentation
- Major Project
- Mango Mercury
- Microsoft Excel
- Minor Project
- New Designers
- Post Hand in Work
- Problem Solving
- Project Brief
- Quadruped Animation
- Skwigly Online animation magazine
- Tutorial Feedback
- Promotion: Promotional Renders
- Production: Kinnaree's Animation Progress 7
- @Phil Production: Dance Sequence Editing Progress ...
- @Phil Production: Dance Sequence Editing Progress ...
- Production: Composition experiment
- Production: Kinnaree's Animation Progress 6
- @Phil Production: Act 3 Editing Progress 01
- Production: Kinnaree's Animation Progress 5
- Production: Kinnaree's Animation Progress 4
- Production: Hemmy's Animation Progress 2
- Production: Kinnaree's Animation Progress 3
- Production: Kinnaree's Animation Progress 2
- Production: Kinnaree's Animation Progress 1
- Production: Hemmy's Animation Progress 1
- Production: Environment update
- Major Project: 'Kinnaree' Interim Crit Presentatio...
- ► February (7)
- ► April (8)