Pre-production: Kinnaree Character Silhouettes 2

Some more tests. Discovering new methods in Maya:


3 comments:

  1. I was scared that a 3D character will look horrible in a completely flat background but the last image with the outline seems to work nicely :)

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  2. it would be good to see some 'z depth' tests (okay - I just about know what I'm talking about here, my point being that use of the principle of aerial perspective is going to be something to consider too in ordering the composition of your shots etc.)

    http://en.wikipedia.org/wiki/Aerial_perspective

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  3. oh yeah, and you might want to explore issues of translucency in regard to your trees etc.

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