One of the things that has been a major concern to me was render time of the environment when using fog and how that would add up to our To Do List. It would be too risky to rely on entirely one layer in Maya so I went into After Effects and experimented using separate layers for each object in the scene. It was a big relief for me to see the experiment working and especially the fog which caused me a lot of trouble in Maya. At the moment, the CC Particle World Effect which creates the fog is way too fast but there are plenty of controls in the effect to make it look more 'fog-like'. The layers will enable us to gain control over their color, the blurriness to 'fake' focal length and the ability to keep adding up to it. A the moment the shadows are missing which were not rendered out.
Production: Composition experiment
Posted by Andriana Laskari at 13:20 Labels: After Effects, Compositing Production
Hello and welcome to MM studios. We're a CG Arts & Animation duo with a positive attitude and persevering determination.
Here you'll be able to follow the journey as we participate in creating a 3d animation for our self-initiated Project (Minor and Major). This will be based on Thai mythology; the 'Kinnaree'.
To find out more click here.
The third stage of the course at the University of the Creative Arts (UCA) in Rochester.
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2013
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April
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- Promotion: Promotional Renders
- Production: Kinnaree's Animation Progress 7
- @Phil Production: Dance Sequence Editing Progress 02
- @Phil Production: Dance Sequence Editing Progress 01
- Production: Composition experiment
- Production: Kinnaree's Animation Progress 6
- @Phil Production: Act 3 Editing Progress 01
- Production: Kinnaree's Animation Progress 5
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April
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Mango Mercury, by Dayle Sanders and Andriana Laskari.
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