To breakdown what we will be assessed on for the first criteria of our project, meaning character design for the Minor, I made a Checklist that we can go back to and edit along the way. This list will be treated like a Character Bible by looking back at how we presented our last year's characters' pipeline. So here is what we could could consider for the Characters and any other project related work.
Character Bible
Checklist
2D
-Character
Bios
-Initial
Character Sketches and Visual Development
-Final
Turnarounds and Concept
-Expressions
3D
-Modelling Progress
-Textures
-Lighting/Rendering tests
-Rigging techniques
-Blendshapes
-Rendered Poses of
Characters
Footage Outcomes
-Final Turnarounds with possible animation before or
after the ‘spinning’ (Wireframes,
Ambient Occlusion, Silhouettes, Final Textured Model)
-Screen recorded demos of the Rigs
Other project
related Work
-Final
PreViz
-Resolved
Environment Design (Texturing, Displacement Mapping, Lighting tests)
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