Just another small update of our animation: 'Kinnaree' is being showcased on Skwigly magazine at the moment :)
Promotion: 'Kinnaree' on Skwigly online animation magazine
Posted by Andriana Laskari at 16:40 Labels: Promotion, Skwigly Online animation magazine
Promotion: 'Kinnaree' featured on Spungella
Posted by Andriana Laskari at 13:38 Labels: Kinnaree, Promotion, Spungella
Followed by our very rewarding 4 days in New Designers promoting Kinnaree we contacted Jean-Dennis Haas from Spungella, a blog dedicated to animation, to promote our work. We were very happy to receive the confirmation from Jean-Dennis Haas, agreeing on sharing our animation. Thank you JD :)
You can view the blog post here:
"Kinnaree" - New Designers 2013 post
Posted by Unknown at 23:48 Labels: 2013, Kinnaree, New Designers
Last week was a very exciting one for Mango Mercury studios and Kinnaree. As CGArts and Animation course got the chance to showcase our work in The Business Design Centre in London as part of the New Designers exhibition. It was a very rewarding week where everyone got in contact with people from the industry as well as graduates from universities across the country.
'Kinnaree', as well as everyone else's work received a lot of positive comments. Apart from that, our course won best stand award which attracted even more people to try out our 20's style cinema stand. We are grateful for our tutors' input to this amazing stand which promoted our work even further.
@Phil and Alan: Post Hand-In Progress - New Designers Preparation W.I.P
Posted by Andriana Laskari at 19:45 Labels: Animation, Editing, New Designers, Post Hand in Work
This post sums up what we have been up to for the last few weeks after submission, in preparation for the New Designers exhibition in London this upcoming July. We knew that at the time of submission, the incompleteness of Kinnaree was not ideal for New Designers. There were major issues regarding the editing of Act two and three; the shots didn't work as a composition; there was hardly any communication between the two characters and the position of the characters in the scene was confusing. It should have been a thing of the past going about the editing of our animation the right way, re-evaluating things like the order of shots and the camera behaviour.
This is our first attempt in re-story-boarding. In this version, we attempted to scrap the part where Kinnaree was falling and instead replaced it with facial communication between the two.
Major Project - Submission Post
Posted by Andriana Laskari at 14:22 Labels: Hemaraj, Kinnaree, Major Project, Post-prorduction, Pre-production, Production, Submission
Final (WIP) Animation
Technical Paper
Production: Kinnaree's Animation Progress 7
Posted by Unknown at 23:27 Labels: Animation, Kinnaree, Production
Shots in this video include: a revised walk; an over-the-shoulder shot; Kinnaree looking for a sunspot (figuratively speaking) to dance in. Shots needed to conclude act one are: Kinnaree entering the sunlight and her walk cycle coming to a halt, to roll on some dance. All versions can be pushed for one more output and also depending on the final film camera transitions.
@Phil Production: Dance Sequence Editing Progress 02
Posted by Andriana Laskari at 20:34 Labels: Animation, Editing, Production
Hello again,
I tried to stick to the advice you gave me and made sure Kinnaree was within the shot and this time with more establishing shots and a few close ups. Hope it's better now and more linear :)
I tried to stick to the advice you gave me and made sure Kinnaree was within the shot and this time with more establishing shots and a few close ups. Hope it's better now and more linear :)
*Updated version after the feedback*
@Phil Production: Dance Sequence Editing Progress 01
Posted by Andriana Laskari at 17:14 Labels: Animation, Editing, Production
Hey Phil! :)
So this is our edit on the dance so far. There are three main dances taking place in the whole dance sequence which we tried to combine with edits. We are pleased with it till 0:23, but there is something about the shots and the combination of music which doesn't work after that point. We'll try and get the editing done this weekend so we can set up the render at the beginning of next week.
So this is our edit on the dance so far. There are three main dances taking place in the whole dance sequence which we tried to combine with edits. We are pleased with it till 0:23, but there is something about the shots and the combination of music which doesn't work after that point. We'll try and get the editing done this weekend so we can set up the render at the beginning of next week.
Production: Composition experiment
Posted by Andriana Laskari at 13:20 Labels: After Effects, Compositing Production
One of the things that has been a major concern to me was render time of the environment when using fog and how that would add up to our To Do List. It would be too risky to rely on entirely one layer in Maya so I went into After Effects and experimented using separate layers for each object in the scene. It was a big relief for me to see the experiment working and especially the fog which caused me a lot of trouble in Maya. At the moment, the CC Particle World Effect which creates the fog is way too fast but there are plenty of controls in the effect to make it look more 'fog-like'. The layers will enable us to gain control over their color, the blurriness to 'fake' focal length and the ability to keep adding up to it. A the moment the shadows are missing which were not rendered out.
Hello and welcome to MM studios. We're a CG Arts & Animation duo with a positive attitude and persevering determination.
Here you'll be able to follow the journey as we participate in creating a 3d animation for our self-initiated Project (Minor and Major). This will be based on Thai mythology; the 'Kinnaree'.
To find out more click here.
The third stage of the course at the University of the Creative Arts (UCA) in Rochester.
Members
Labels
- 1st Assessment Checklist
- 2013
- After Effects
- Animatic
- Animation
- Animation Reference
- Art Direction
- Branding
- Character
- Compositing Production
- Concept Art
- Dope sheet
- Editing
- Environment
- Exposure sheet
- Hemaraj
- Influence Maps
- Interim Crit Presentation
- Kinnaree
- Major Project
- Mango Mercury
- Marketing
- Maya
- Microsoft Excel
- Minor Project
- Modelling
- Mudbox
- New Designers
- Other
- Post Hand in Work
- Post-prorduction
- Pre-production
- PreVis
- Problem Solving
- Production
- Project Brief
- Promotion
- Proposals
- Quadruped Animation
- Research
- Rigging
- Script
- Skinning
- Skwigly Online animation magazine
- Spungella
- Storyboards
- Submission
- Texturing
- Thumbnails
- Timetable
- turnaround
- Tutorial Feedback
- work-in-progress
Archive
Followers
Powered by WordPress
©
Mango Mercury, by Dayle Sanders and Andriana Laskari.
.
.